#include "YJImage.h"

YJImage::YJImage(YWidget * parent, const string & imageFileName, bool animated)
	:YImage(parent, imageFileName, animated) {
}
YJImage::~YJImage(){
	//nop
}
void YJImage::setEnabled( bool enabled ){
}
void YJImage::setSize( int newWidth, int newHeight ){
}
int YJImage::preferredWidth(){
	return 1;
}
int YJImage::preferredHeight(){
	return 1;
}
